Some of the puzzles are very hard to solve as the backgrounds make it hard to know where switches are. Even at the time, Tomb Raider was a game that took a great deal of patience to get good at, but this game takes it to a whole new level. I like the idea of this, but the game is frustratingly difficult. The first Tomb Raider game was more about puzzles, the second was more about action and this one here I would say is trying to find a balance between the two. One thing that pretty much everyone will tell you who has played Tomb Raider 3: Adventures of Lara Croft is that this game is brutally difficult. Lara in particular looks notably better as do many of the locations that you will be going to with more finer details.
The game looks great, I would say it looks similar to Tomb Raider II, but things are sharper and a bit more detailed.
It serves as an excuse for Lara to travel all over the world. That is the basics of the story, in all honesty, the story at this point is probably the weakest of the initial trilogy. The story is kind of strange, Lara Croft hears a story about how millions of years ago a meteorite crashed to earth and that an ancient civilization carved these things out of the meteorites and now she wants them.